Rules of Play

- DEFINITIONS -

Subject Square – the only square, in play, on each Game Crd currently awaiting a random Defined Result from the Event.

Defined Results – the only possible results delivered by the Key Element of an Event Type.  For the correlation to the on-field action of an Event Type, click here.

Event – this is a single sporting contest delivering Defined Results to the Game Cards in a Game of Carrejoue.

Event Type – this is the sport classification such as baseball, basketball, soccer, etc.

Factors – this is the number of possible Defined Results being delivered by the Event to the Game Cards. It varies by Group.

Game – this is an instance of Carrejoue, the Group and its Game Cards are tied to an Event delivering random Defined Results.

Game Cards – these are the players' entries into a Game. Each is comprised of 25 pre-populated Defined Results situated to form five rows and five columns.

Groups – these establish different Games tied to the same Event. They are created by legal jurisdictions, physical locations, provider requirements and other circumstances classifying various players together.

Key Element – this is the recurring on-field action of an Event Type or Event generating the random Defined Results delivered to a Game of Carrejoue.

Match – this occurs when the Key Element of an Event delivers the same Defined Result that is pre-populated in the Subject Square of a Game Card.

Special Result – this is a subset of the Defined Results and may provide a bonus prize or payout under certain circumstances.

Winning Pattern – these are pre-determined patterns of Matches set forth prior to the start of the Event.

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- GENERAL RULES -

  1. All Game Cards must be obtained prior to the start of the Event. See Group Rules for exceptions.

  2. Each Game Card can play in up to six different Payout or Prize Pools, each defined by a separate Winning Pattern.

  3. All Game Cards for an Event are on the same Subject Square.

  4. At the start of the Event, the Subject Square is the upper leftmost square of the Game Cards.

  5. The pre-populated Defined Result of the Subject Square is the only possible Match to the next Defined Result delivered by the Key Element of an Event.

  6. The Key Element of the Event delivers Defined Results for creating a Match on the Game Cards.

  7. Once the Key Element of the Event delivers a Defined Result as a possible Match to the Game Cards, the Subject Square advances, making the next square of the Game Cards available for a Match.

  8. The Subject Square advances from left to right and top to bottom, except after the 25th square on a 5x5 game card.

  9. On a 5x5 game card, once a Defined Result is delivered to the lower rightmost square, the 25th square, the next Subject Square again becomes the upper leftmost square.

  10. The squares of Game Cards often receive multiple Defined Results from the Key Element during an Event. No significance is made between matching the first Defined Result delivered or the last Defined Result delivered.

  11. Once a Match is created on a Game Card it will remain a Match throughout the Event.

  12. The Game continues receiving random Defined Results from the Key Element of the Event until the Event is over.

  13. Any Game Card exhibiting a Winning Pattern for the Group, Event and Pattern Type entered by that Game Card wins a share of the Payout or Prize Pool of that Winning Pattern for the Group.

  14. If a Special Result makes the last Match to create a Winning Pattern on a Game Card played in a Payout Pool, the Game Card may win an additional bonus in the Payout Pool. A special result is designated by the RED color of the normal result.

  15. Play is prohibited to the owners, employees and the immediate families, thereof, in KiBu Gaming Corporation and its affiliates, except Groups created by KiBu Gaming Corporation and its affiliates, specifically for the employees or families thereof. For a complete list of all restricted affiliates please click here.

  16. All the decisions of the company's management are final. All Defined Results by our professionals are considered final regarding Carrejoue. Performed on a uniform, objective basis, our Event Type tables, click here, form the basis of the Defined Results.

    1. Our scorers watch the Event and the Defined Results are strongly connected to the rules of play of the Event.
    2. The referee, judge and umpire rulings offer explanation of the rules of play of the Event and the on-field action, but are not authoritative. The official explanations and decisions may not be timely enough for a Game of Carrejoue, in particular instant replay decisions.
    3. Our game callers will also use the official scoring in making their decisions, but official scorers are given wide latitude to change their scoring beyond the timeliness required in a Game of Carrejoue. League changes to an official scorer's position do occur occasionally even after an Event has concluded.
  17. The nature of the Events can lead to decisions we would have made differently if we were presented more time or better views of the on-field action.

    1. Challenged plays, initiating an instant replay ruling in the Event, must be immediate. Basketball often overturns scoring sometimes several minutes later.
    2. Defined Results will be entered to reflect the Event decision of an immediately challenged play.
    3. Official scoring will be considered, but not determinative. Official scorers often change their results several plays later.
    4. Defined Results entered will be final after a Defined Result has been entered in the following square.
  18. The fundamental design of the game is as follows:

    A Sporting Event (contains)
    a Key Element (returns)
    a random Defined Result (compares to)
    a Game Card pre-populated Defined Result.
    A comparative Match creates
    a Mark and
    a pre-defined order of Marks create
    a Winning Pattern.

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- BLACKOUTS / JACKPOT -

Blackout (B) is your entire game card, every single square, has a match. Unlike most payout pools where a Game Card can be wagered multiple times to win multiple shares of the payout pool, the Blackout (B) payout pool only allows one bet per game card. As the hardest pattern to complete, if you make a Blackout (B), most likely, you will be the only winner. So our company does not allow more than one entry per Game Card.

However, the parimutuel rules do apply and the payout pool will be split if there are several winners. Each winner is guranteed by our company a minimum payout depending on Group size - see Group Variable Rules for each Group's details.

When a Blackout payout pool is won, it will reset to the guaranteed minimum of that Group until enough wagers are made for it to increase. After it begins to increase, the guaranteed minimum payout is still in effect for multiple winners.

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- LOCATIONS -

Locations are subject to geographic restrictions. Groups are categorized into four different location types – National, Regional, Local and Organized. Providers may have multiple Groups able to participate in the same Event each creating a different prize and/or payout pool. So the National location is in a different Line (L) pool than a Local location. An organized location is playing for a different Blackout (B) pool than a National location. Locations are separateed by Federal and State legalities, physical location, provider requirements and other factors classifying players into separate games based on the same Event.

- NATIONAL -

The National locations are the largest Groups and may have players entered from several states or most parts of a country. The game may be subject to International, National, Regional and Local government betting regulations. Generally, they have the most players, game cards and amounts wagered unlike constraints sometimes placed on regional, local or organized Groups.

- REGIONAL -

A Regional Group is geo-fenced, for example, by a state within the United States, a Native American establishment, a Country within the European Union or possibly it is several casinos, Native American tribes or other Providers banding together. A Regional Group is often created because of jurisdictional laws or provider requirements.

Several states in the United States and countries in the European Union restrict their visitors and citizens to Groups within the state or countries geographical boundaries similar to a state lottery. For example, an Arizona Sports Group may only be entered by citizens and visitors who were physically in the United States state of Arizona when they obtained their Game Card.

These Regional Groups may share part of their fees with the regulating authority of the state or country.

- LOCAL -

A Local Group is geo-fenced or controlled by actual attendance at a stadium, field or arena, or sometimes by participation into a team’s website. A participant can only play if they are in attendance, purchased an Event ticket to attend and/or entered through a particular team’s website.

The Group is generally very limited in particpation size. Group Rules vary considerably and obtaining a Game Card varies significantly Group to Group. Some Game Cards are free, others are a flat fee and one common variation is often the Line (L) pool is a free entry with a purchase into any of the other payout pools.

These Groups represent most of the Free Play, non-cash prize Games. The Game may also be a mix of non-cash and cash prizes. A Local Group is quite often overseen by and for the benefit of a team’s charitable organization. Part of the payout pool is kept by the team for their charitable purposes. Often you are helping your favorite team in its community outreach.

- ORGANIZED -

An Organized Group covers all the other Groups. Participation may be by invitation only, awarded with a manufacturer's purchase, Game Card purchases at certain locations, or taking a particular survey.

Each participant must be a registered user of our website, however it does not mean each participant must have money in an account with us. Game Cards can be obtained through a variety of payment options.

Organized Groups are created by friends, companies, groups of casinos, sports bars, etc. They may be restricted based on various international, national, regional and local laws. They likely have maximum card purchases and wagering limits among other constraints set by the Organizer. Group Rules vary widely.

An Organized Group may be created by anyone with a fee dependent on the number of participants and within the laws of the jurisdiction organized. Additional information must be provided by the creator for each group and the parameters for entering the group must be established.

Group creators should plan ahead and realize sometimes it takes a while to create group parameters allowing the maximum desired participation, while complying with all International, National and Regional laws.

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- COST OF CARDS -

1. Payout pools are created based on Amounts Wagered. The amount wagered on a Game is determined by a Game Card's Base Price, Multipliers and Winning Patterns entered, plus number of different Game Cards played.

2. Free Play Groups establish Prize pools. Generally only one initial Game Card per player is allowed and additional Game Cards may be obtained by directions set out by the Group. Game Cards are always free and no purchase is necessary. See the Group Rules for further restrictions and Prizes awarded for the various Winning Patterns.

Base Price

The base price is key to determining the cost of a game card. The base price is multiplied by the Multipler, Number of Game Cards and Winning Pattern pools entered to determine the overall purchase price. Remember the Blackout payout pool can only be entered once regardless of any multiplier selected for other Winning Pattern pools.

Multiplier

A Multiplier is playing the same Game Card multiple times. Participants can select a multiplier of 1.5 to 10 times the Base Price. A multiplier affects all winning patterns for that game card excep a Blackout entry. Selecting a multiplier is wagering more on the same Game Card.

To wager amounts on different game cards, a participant should not use the multiplier. For example, selecting a $2.00 Base Price with a 3x multiplier on the Line (L), Corner (C) and Blackout (B) betting pools results in one Game Card entered three times, i.e.- three shares, in the Line (L) and Corner (C) winning patterns. This total wager would be $14.00 for the one Game Card.

Multiple Game Cards

On the other hand, if a participant selects a $2.00 Base Price with no multiplier, but for three game cards, the participant would have three separate game cards. If the same Winning Patterns, as above, were selected the player would have three separate Game Cards entered into the Blackout (B) pool. This total wager would be $18.00 for the three Game Cards.

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- KEY POINTS -

All decisions by our management and the Defined Results of an Event are final. The decisions of our company and the management of Carrejoue are final. If our scoring does not match the scoring of the official score keepers, our scoring is the final authority with regard to Carrejoue. While mistakes happen, they are very rare. Official scorers sometimes change their decisions.

Our scoring is done by personnel trained in the game of Carrejoue and the Defined Results that affect the game occurring from the live sporting event. Our company uses direct feeds of the live sporting event available to the host of viewers accommodated by the media. In addition, our company is tethered into the official score keeping sites of the live sporting events.

Our personnel are instructed to wait until the Event referees, judges and umpires have made their final decision before entering results into our game system. Despite the training, and sometimes due to the nature of the live sporting event, mistakes are made. Again they are rare and all decisions, mistakes or not, of our company, its management and the management of Carrejoue and the Defined Results of Carrejoue is final.

The parimutuel wagering system allows for all winners to share equally from the payout pools officially entered. In parimutuel wagering, the last Game Card to achieve a Winning Pattern shares in that Winning Patterns payout pool equally with the first Game Card and all other Game Cards in between entered into that Winning Pattern.

Therefore, if you have a Winning Pattern and examine the payout calculations while the Event is still live, the payout will likely change. The payouts will be recalculated as the results change.

The Game continues until the conclusion of the live sporting event.

Event postponemnet or official shortened event is at the discretion of the governing body of the sport. If postponement of the Event does not allow the governing body to declare the Event official by the next day following the start time, all game cards obtained will be null and void, no prizes won and no winners declared, game card purchases will be refunded. If such postponement allows the governing body to declare the Event official by the next day following the start time, then the Games will be considered official one hour later. If a shortened event is declared official by the governing body of the sport, the Games will be considered official one hour later.

Event cancellation is at the discretion of the governing body of the sport. If an Event is cancelled or Games are cancelled for any reason, at the sole discretion of KiBu Gaming Corporation, all Game Cards obtained will be null and void, no prizes won and no winners declared, Game Card purchases will be refunded.

The Event returns a result based on the Key Element. If the result matches your pre-populated Defined Result in the Subject Square then you get a Mark towards all Winning Patterns purchased. Regardless if you receive a mark in your square or not, the Game continues to the next square, now designated the Subject Square.

During the Event, several squares will receive multiple Defined Results from the Key Element of the Event. This is by design and is part of the Game. If you have a square that is already Marked, then no need to worry. Once a square is Marked it remains Marked throughout the rest of the Game.

As strategy, when a square is receiving another Defined Result, you want it to match the result in your square, of course, but the next best Defined Result would be to duplicate a prior Defined Result. If a result duplicates a prior result, then no Game Cards will receive additional Marks.

Marks are of course the name of the Game since they are the building blocks to Winning Patterns. The more Marks your card receives the more likely you are to win a prize or a share of the pool payout or possibly the Blackout (B)jackpot.

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